Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Elite End-Game

Notices

Reply
 
Thread Tools Display Modes
Old Jan 23, 2014, 02:44 PM // 14:44   #1
Pre-Searing Cadet
 
Cess's Avatar
 
Join Date: Nov 2012
Location: Bone Palace
Profession: R/A
Advertisement

Disable Ads
Exclamation Mantra of frost

So I tried the combo Great conflagatrion ----> Winter with all team with mantra of frost and only could pass 1st mob group in DoA. This makes all damage to be ice based so that they benefit of mantra of frost.

I had to manage all heroes to use it, and putted a lot of inspiration magic on them. The amount of damage reduced + energy that the stance gives should provide in theory a great survibality.

Any ideas to make this work in practice, not just in theory and make this a safe but slow heroway for DoA?

Last edited by Cess; Jan 23, 2014 at 02:52 PM // 14:52..
Cess is offline   Reply With Quote
Old Jan 23, 2014, 04:02 PM // 16:02   #2
Academy Page
 
Join Date: Dec 2010
Location: Fissure Of Woe
Guild: Mage Is [SenT]
Profession: A/E
Default

Using Winter and Mantra of Frost is a nice synergy of skills, but sadly not that much fitting for active useage.
The spirits can die very fast, and stances can be removed and no other stances may be used; this way you either loose much gaming speed, or loose the benefits.

It was used in the Frost-Dwg doa farm, where you had 8 reallife players, where everyone could make his own decissions and the rit was able to port the spirits around, so enemy melees werent able to reach them.

In my opinion there are more effective ways to do Doa with heroes, but good luck if you figure out a way that would make it work for you.
[Nika] is offline   Reply With Quote
Old Jan 23, 2014, 06:46 PM // 18:46   #3
Academy Page
 
Join Date: Apr 2009
Location: Pittsburgh, PA, USA
Guild: Band of Merry Misfits [Band]
Profession: N/
Default

If you're talking about The City of Torc'qua, the bigger problem is not damage, but energy denial. The mobs are tuned to rob you dry of energy and then bash you with adrenaline based hammer skills.

My trick is to turn the tides against them and use their own strategy. My heroes have super lean energy builds, Well of Weariness, Ancestor's Visage/Sympathetic Visage, and pressure damage. The mobs get hit with their own Quickening Zephyr and Famine.

YMMV, this probably won't work in the other three areas of DoA.
infoscott is offline   Reply With Quote
Old Jan 29, 2014, 01:55 PM // 13:55   #4
Ascalonian Squire
 
Join Date: Feb 2010
Default

If you are looking for protection in DOA there are only 2 viable options imo, SY and a ST rit. The worst dmg in doa is not the armor respection dmg, it's the mesmers and only ST can do something about that. For all other dmg, go with SY.
Lethal Primate is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:50 AM // 09:50.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("